summoners war first attack crit damage. A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsters. summoners war first attack crit damage

 
 A total of 400 artifacts and 300 Conversion Stones can be held at any one time, not counting those equipped on monsterssummoners war first attack crit damage  Stats

All skills scale and easy to skill up and rune. These skill deal more damage if she crits, so it is mandatory to build her with lots of. Rate Crit. 3 Cooltime Turn -1. For example, Inugami's Scratch has a base multiplier of 323%, and it can get an additional 30% from skill ups. This attack will deal more damage according to your Defense. Here's my explanation. Chemical_Pyro •. Divide ur results for the first lushen by 1. 3 Cooltime Turn -1 But i wonder how it really works. Each attack has a 30% chance to decrease the enemy's Attack Speed for 2 turns. Newbies first Lushen = 6k-7k while being slow as dirt and used with Chloe. Lyn (Light Amazon) is a great attack monster in Summoners War. Leader Skill. This attack sets off the bomb effects on the target. 4 Damage +10% + Lv. 4 Harmful Effect Rate +10% + Lv. The regen ticks of a level 2 did a whole 76, granted destroy does lower it slightly. 99. As you can see, Sigma in team one has 74% more attack power but the damage output is only 5-10% more. 3 Damage +5%; Lv. Rate Crit. toX. + Damage +20%. fandom. + Lv. The Orbia stats. Damage Resistance Accuracy; 110: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 25: 3: Min: 1995 Max: 3600: Min: 138Total combined will always favor atk, so I don't know how you ended up with more crit damage. Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance. Miles (water surfer) uses. 15* {Target MAX HP} x2. Conclusion. Leader Skill: Increases the Attack Power of ally monsters by 25% Skill 1: Blade Surge: Attacks a single target for 2 times and then attacks all enemies on the 3rd attack. + Damage. The ones i have are fire hellHound awakened and fire bounty hunter awakened which both give crit buff. 5 Cooltime Turn -1. Chakram Dancer and Boomerang Warriors are monsters that, if paired in the same team, unlock their true potential buffing some of their skills. if there is DMG against light it will be multiplied by that. Combo Attack . Recently on a thread, someone said that a rep from C2Us told them no crit damage effects stack. 1. Which one should i use? hellhound for more damage or hunter for defence?So again Swift runes with speed sub stats, Fatal with Attack, Crit Rate or Crit Damage etc. Xiao Lin/Liu Mei/Fei: The Kung Fu Girls are VERY good now for R5 with the recent buffs. Sieq (Fire Hellhound - You got a few. 5 Cooltime Turn - 1Summoners War: Sky Arena Wiki Monsters Element. Runed with Vampire set, he has a bit of life-sustain that can make him very difficult to kill: many times he can solo some teams with wind. 6 Damage. 43. Attacks the enemy 2 times to remove 1 beneficial effect and Silence for 2 turns with a 75% chance respectively. This skill has a 30% chance to activate the Sword of the Supreme Sky Wolf, and the activation chance increases by 20% additionally when you land a Critical Hit. Throws consecutive punches to attack enemies within the area 8 times, and each hit has a certain chance to apply CRIT DMG Taken UP. This yields a base damage of around 3586. Guild War Offense. Still a work in progress farming a few more efficient Determination sets. S2 accuracy is helpful! Since it's also two buffs, +10% Critical Rate. 4 Damage +10% + Lv. cogumush. 2 Damage +10% + Lv. Dice Madness ( (DICE) Rolls the dice 4 times to attack all enemies. 4 Damage +10% + Lv. (Reusable in 3 turns). 5 Removing Artifacts 6 Artifact Conversion Effects Each artifact possesses one main effect or property. Total expected damage calculation: Like I have already mentioned above, this is done using the formula found on the wiki and just filling in the relevant stats. Absorbs the target's Attack Bar by 25% to increase the Attack Bar of all allies. Among the Summoners War:. Icaru triple team is amazing, but for anyone else trying I think Verde needs to be crit damage. (Reusable in 5 turns) + Lv. Each attack has a 35% chance to inflict Continuous Damage for 1 turn and the skill will deal 50% increased damage to enemies under Continuous Damage Effects. Also recovers HP by 50% of the inflicted damage. + Damage +15%. Please check out our review and rate this monster! Feng Yan has a defense break first skill, a second skill which makes him counterattack and all allies regenerate 15% HP each turn for two turns and a passive third skill that makes him do. Deals great damage to a number of enemies or neutralizes spells to gain advantage. I'll quote what they said. The normal attack throws a bat to attack a targeted enemy twice. Chow is still built on crit damage even though his passive additional damage can't crit. (Reusable in 6 turn (s)) How to get: Mystical. (Reusable in 3 turns). 2 Damage +10% + Lv. The damage increases according the number of beneficial effects removed. 4 Damage +10% + Lv. Placing bombs ignores glancing and elemental advantage/disadvantage. Revenge – 15% chance to counterattack an enemy with 75% of the original attack damage. 4 Recovery +10%. (Reus + Lv. Damage = TotalAttack ∗ ([1 + SkillUps] + CritDamage) * Multiplier. This skill has a 50% chance to activate the Sword of the Supreme Sky Wolf. . But mostly rage+blade is come with 1 set. Ahman, Chasun, beast monks, pioneers, epi priests, etc. 5 Damage +10%Increased CRI Resist - Decreases the chances of being attacked with a critical hit by 50%. He is really good for. 3 Damage +10% + Lv. Artifacts may only be obtained through the Steel Fortress and the Punisher's Crypt Dungeons. The optimizer will include these stats into its calculations and suggest the most suitable builds. Attacks the enemy 2 times with each attack having a 75% chance to remove a beneficial effect at the enemy and a 75% chance to block the beneficial effects granted on the target for 2 turns. She needs speed, crit rate, accuracy, and a ton of HP. People usually don’t like to use slot 4 runes with ATK% on them as the main stat, due to the fact that using the Crit DMG% runes means you can get way more damage than with just substats alone. Honkai: Star Rail Asta Build Guide. We have the upgrade of Abyss dungeons for GB and DB. Multiplier: 3. [Automatic Effect] + Lv. 3 Damage +10% + Lv. The cooldown time for [Blade Dance of the Reaper] won't be activated if the enemy gets defeated. + Damage +15%. Example Picture: Imgur Album. Dark Warbear, for example, has Atk + HP. 2 Damage +10%. Attacks the enemy to remove all beneficial effects granted on the target with a 70% chance. 2 Harmful Effect Rate +5% + Lv. The beast's attack weakens the enemy's Defense for 1 turn, and the rider's attack absorbs the enemy's Attack Bar by 25% for each harmful effect granted + Lv. He use his runes as he want man, who know if there is btr set for other mons. (Reusable in 5 turns). Self explanatory, Chloe and Veromos are good examples. Increases the skill cooldown time by 1 turn if the target's Attack Bar is 0. 2 Damage +5% + Lv. I also did some tests and checked that skillups were not included . Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. The reason I think most people build for Crit Damage is because with 2 attack % runes it is easy to have significantly higher attack % than it is crit damage % before you get to sub stats. Each artifact possesses one main. 2 Damage +5% + Lv. Lv. 2 Cooltime Turn -1 + Lv. Atk damage is good for just basic ones that don't rely on crits. He is not the only Imp Champion that can fill the role; both the fire and dark imp champions also have. Attacks with the horns and provokes for 1 turn with a 50% chance. . 5 Cooltime Turn -1Attacks with magical powers and inflicts continuous damage for 2 turns with a 50% chance. 5 Cooltime Turn -1 After the crit rate patch, it may have been better to go for Crit rate slot 4 with atk, spd, hp, +1 like def or ACC but since you choose that already, I would keep it. Focus on maximizing crit rate, attack percentage, and crit damage while adding some attack speed or accuracy as needed. Deva’s first skill, Crescent Moon Slash, attacks the. 4 Damage +15% + Lv. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. + Lv. Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. This attack won't land as Glancing Hits. Depends on the monster. Kroa’s abilities, such as attack speed up, precision up, and crit rate up, make it a formidable monster on the battlefield. . 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. Summoners War: Sky Arena Wiki Monsters Element. This skill has a 70% chance to activate the Swo + Lv. Throws a sharp card to attack and disturbs the enemy's HP recovery for 2 turns with a 70% chance. End Game. (Reusable in 3 turns). (Reusable in 3 turns)Fires a carefully aimed shot that deals great damage. 5 Cooltime Turn -1 You need to have attack, crit rate, and crit damage numbers available to answer your question. Multiplier: 3. This is a guide to help players of the game Summoners War Chronicles, which is free to play, learn how to succeed in the game. This attack won't land as Glancing Hits. Reddit Post:. Since her first skill absorbs attack bar she will be getting lots of turns on Violent. Measuring precisely by how much margin 1% cd increases your attack when compared to 1% atk will depend on the current build, towers, etc, ". Engraving 2 pieces of this Rune will increase the Monster's Resistance by 20%. Engraving 4 pieces of this Rune will increase the Monster's Critical Damage by 40%. 4 Cooltime turn -1; Skill 3: Sanctuary: Removes all harmful effects on all allies, granting them immunity for 3 turns, and increasing the Attack Bar by 30% (Reusuable in 6 turn(s)) Lv. It will matter to a point of 1-5% of the total. RUNES. Bomb damage is calculated at time of placement, by the monster that placed the bomb. Karl's main feature is his third skill which ignores all damage reduction effects, including shields (both from runes or the skill effect) and. + Damage +10%. Rate Crit. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 2730 Max: 4635: Min: 237The damage will be offset and your Attack Bar will be filled up if you receive damage during the turn of the enemy. Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. Camilla Skills. Summoners War: Sky Arena Wiki Monsters Element. YDCB recently posted a "how to build a defense" video and his most important tips where: 1 - Have a Lushen counter: A fire tanky unit that can damage him or something that prevents critical hits are good examples. Leader Skill. Figured out I didnt need shield runes, I went Swift Will (SPD HP HP) hes on 260 spd. 58% from it, plus 15% from your base crit chance, and you're already at 73% chance to crit. The only big issue is when you use atk lead, but it. I also assume you will crit every time, just to make things a little bit. 76 max rolls difference. Attacks the enemy to decrease Defense for 3 turns. Stats. A blade disc attacks a random enemy, removing 1 beneficial effect. 2 - Have immunity/cleanse. 2 Damage +10% + Lv. 2 Damage +10% + Lv. Deals damage to an enemy and recovers a turn if the enemy dies. The damage is inversely proportional to the number of targets hit. Increase CRI Rate (Solid Blades) Continuous DMG (Assassinate . Farming. Strikes the [Hidden Aim] pose. so a 194% CD lushen like yours would optimaly have 194% bonus attack, which equals 900*1. 6 Cooltime Turn -1 Pierces the enemy with a spear and inflicts damage proportional to their MAX HP. CD Triana is much weaker vs cleaves though. Yaku: With a self-buff on skill 1, max hp damage and continuous damage on skill 2, and five attacks with a 25% chance to ignore defense on skill 3, not to mention awakening into a 15% crit rate bonus, this little guy was made to wreck bosses. also remember that homunculus can't be used for Defense in Arena or in the Guild Battle. The inflicted damage is proportionate to the enemy's MAX HP. Increases the Attack Power of ally monsters in the Dungeons by 33%. 27+36=63. If an enemy or ally dies when this skill is on cool down, [Endless Death] will instantly be reusable again. In our opinion, Dark Harg, also known as Kroa, is the best Harg for a majority of Summoners War Chronicles players. (Reusable in 4 turns). (Reusable in 4 turns) + Lv. s stands for the skillups value. 2k hp for all those stats is worth it. The equation of final damage is. so a 194% CD lushen like yours would optimaly have 194% bonus attack, which equals 900*1. 4 Damage +10% + Lv. Rate Crit. 8*spd)*att. Put in some thresholds like Crit = 70%, desired minimum HP values. Lv. Crit. The damage is proportionate to the enemy's MAX HP. Spinning Smash. Some skills include a bonus to crit rate, which may apply only to that attack. Attacks the enemy 2 times and deals damage proportionate to your Defense. Crit Damage Reduction reduces the opponent's CD by X and not the overall damage. If you defeat an enemy with your first attack, the damage inflicted on other enemies will be increased by 30%. 3 Harmful Effect Rate +5% + Lv. All monsters start out with a base critical rate of 15%, and this can. (Reusable in 4 turns) + Lv. B1 * AB + B2 * CD * AB B1 = (1+1/2 CC) * Base Dmg B2 = CC * Base Dmg. Uses Hadoken on the enemy to inflict damage and decreases the Attack Power for 2 turns with a 50% chance. Here, all the Light summons have a specific number of active, passive, and ultimate skills. Sig's third skill is 230% of attack and 10. Amber Skills. 1900 days - 1st LD5: • 5 yr. Each attack has a 30% chance to remove one beneficial effect and to absorb the Attack Bar by 10%. 3 Damage +10% + Lv. Surprise Box: Summons a surprise box that inflicts. The damage of this skill increases according to the Attack Speed. Blocks all enemies (boss excluded) from removing harmful effects for 1 turn. She buffs def & attack, she slows enemies (& stun as well if equipped with despair runes set), she applies glancing hit. 58% crit rate. Increases your Attack Power and Critical Rate for 2 turns and instantly grants you another turn. Summoners War: Sky Arena Wiki Monsters Element. With ItsTheRabbit's estimate of 287% modifier for Grim Scythe, Sath has about 9956 damage headed toward the Sandman, 24292/20198 on crit. Damage Resistance Accuracy; 101: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 30: 4: Min: 2670 Max: 4545: Min: 223the basic formula for your damage is this: Damage = attack * ( (100% - crit rate%) + (crit rate% * crit dmg%) ) Since it depends almost entirely on what stats you have all other runes (substats etc) it is best to just calculate your damage 3 times with different slot 4 rune for each monster. A basic attack on that 127% crit damage with a whole 2702 attack and attack up, undead is very strong. + Lv. . If a current artifact has both of these subs, combine their values. All relevant stats need to be filled in in the spreadsheet. 90% Critical Rate for all non-fire monsters, and 105% Critical Rate for Fire Monsters (Elemental Advantage). Max roll crit dmg is 7. The provoke effect is guaranteed if the attack lands as a Critical Hit. (Reusable in 4 turns) + Lv. Ignores the enemy's Defense if the target's Defense is 60% or less than your Attack Power. Chakram Dancer and Boomerang Warriors are monsters that, if paired in the same team, unlock their true potential buffing some of their skills. Rate Crit. Increase the Attack Power of ally monsters by 33%. You already have a good discssion going on but if i were to put it in words, assuming that you do not change any CD, the additional atk will improve her damage for waves and bosses. 26= 1582. Exowneon. Increases the critical rate for 2 turns and counterattacks when attacked. 4 Harmful Effect Rate +10%. Crit. Bombs explode before anything happens on a monsters turn, including Veromos' passive removal. This attack will deal more damage according to your Attack Speed. Spectra (Fire Griffon) is one of the fastest monsters in Summoners War, he is best runed with Swift runes set since his first skill scale with speed and you would need his third skill as soon as possible, infact Spectra's third skill is what makes him a must have for low, mid and endgame players, useful for Trial of Ascension (both normal and hard) and Dragon B10. Shoryuken. This attack will deal more damage according to your Attack Speed. + Damage +5% + Damage +5% + Damage +15% + Cooltime Turn -1Throws a fan to attack the enemy 3 times, with each attack having a 50% chance to remove one of the enemy's beneficial effect Increases the Attack Bar of all allies by 15% each per beneficial effect removed. Galleon Inflicts great damage with multiple stabs and inflicts Continuous Damage for 2 turns if you get a Critical Hit. Lv. 3 Damage +10% + Lv. This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. evantide2 • 8 yr. You can do 6k damage per card with 171% Atk and 145% CD. Archer Takes down the enemy from a long range with their extensive attack range. 5 Cooltime Turn -1How Viable is Crit Resist? Crit Resist is a relatively rare buff that is seldom used. Obs: TotalAttack = BaseATK (White)+BonusATK (Green) The part in Bold is what matters to us, since the multiplier is a fixed amount for each skill and its multiplying the whole formula. Speed Crit. Attacks the enemy with an ally at the same time with [Cross Attack]. Shouts out to broly for the account p. 5 Damage +10% + Lv. Stat Priority : Spd; Atk%; Crit Dmg%; Crit Rate% Base stats. Crit. Total damage = 6750 Wind Valk: 801 base attack at level 40 Assume 200% attack from runes Total attack 2403 First skill does 350% damage Total damage = 8410. So far I found two uses for him: Good counter for Kinki: his passive is essentially a built in spd damage artifact, which means he doesn’t need any stat (e. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I've been using him to one shot any wind or water monster in the game ever since. Lushen Skills. attack, crit dmg, attack or you can try speed, crit dmg, attack. [Hadoken] will be activated in succession with a 30% chance. Recovers the HP by 30% of the damage dealt with every attack during your turn. Deva, the Light Chakram Dancer is a good damage dealer monster in Summoners War that has also some crowd control and ignore defense ability. Now let's take the +15 6* runes as our condition. 4* {ATK}) Attacks an enemy and recovers all allies by 50% of the inflicted damage. Rat Hunt (370%) Attacks an enemy with fierce kicks to weaken the enemy's Defense for 2 turns with a 50% chance. Attacks an enemy with a sword 2 times. Chain Attack (280%) Launches 2 consecutive attacks on an enemy, inflicting damage and decreasing the enemy's Attack Bar by 25% with each attack. ToA. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to get hilariously insane full crit rate subs then grinding attack/crit damage and speed. But if want à picture. Attacks the enemy target to inflict damage. Add Randy to your monsters! Randy (Fire Bounty Hunter) is a good attack monster in Summoners War. Back at the series again!500 CD DARK PHANTOM THIEF!Reddit Post:. 85 crit rate is goal since elemental advantage in dragons gives 15 crit rate to tarq. Just pulled Miles and was pleasantly surprised at how he performs. Attacks the enemy with a spear and increases the Attack Speed for 2 turns if you get a Critical Hit. + Lv. Shun Skills. At first glance, it looks unreliable compared to DEF buff. Runes are special attachment stones which provide bonuses to the stats of Monsters. 2 Damage +5% + Lv. Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on. Swing the hammer, attacking all enemies and decreasing their Defense for 2 turns with a 50% chance. All attributes of the Samurai group and only Wind or Dark of the Cannon Girl group. value for CRIT Rate is 100% and 400% for CRIT DMG, so it is highly important to check these values when. 500 CD DARK PHANTOM THIEF! Those are enough to get over 300% crit dmg and 60% crit rate on units with crit awakening. Lv. Antares is a good counter to Violent procs: thanks to his passive he can gain turns with 15% chance whenever an enemy turn ends. Bomb Squad, Fall In! Greetings summoner, allow me to introduce you to our specialized demolitions team. (R + Lv. 2 Damage + 5% + Lv. 4 Damage +10% + Lv. Skillups don't actually multiply onto the end, they add into the existing multiplier. 3 Cooltime Turn -1 + Lv. Leader Skill. If you don't have good runes crit rate slot 4 works. The skill will also deal 30% increased damage on the enemies that do not have any beneficial effects. you want more than 60+ crit rate for him to be effective. Attacks with claws and stuns the enemy if the attack lands as a Critical Hit. 3 Damage +10% + Lv. Defense evens out the damage you are taking i. 5 Harmful Effect Rate +15% + Lv. The Orbia stats. 5 Cooltime Turn -1Karl (Dark Neostone Fighter) is a nice attack monster in Summoners War featured in the May 2017 Hall of Heroes. A crit% slot 4 rune is worth 11. 2 Damage +5% + Lv. after that: Darion. (Reusable in 5 turns). (Reusable in 4 turns). Violent/Blade - %ATK / %Crit Dmg / %ATK with crit rate, speed, attack and crit damage substats . This attack receives a 50% Critical Rate bonus, and stuns the enemy for 1 turn when this attack lands as a Critical Hit. Well his skills do have multipliers that will be affected by crit damage. The damage is proportionate to the attack speed + Lv. 2 Damage +5% + Lv. damage% on 4th slot. 3 Harmful Effect Rate +10% + Lv. 1. (Reusable in 3 turns) + Lv. 4 Damage +10% + Lv. 3 Harmful Effect Rate +10% + Lv. Salah Skills. 4 Cooltime Turn -1Summoners War: Sky Arena Wiki Monsters Element. 3 Damage +10% + Lv. Attacks the enemy, decreasing its Attack Speed for 2 turns and freezing the enemy for 1 turn. Crit. He has a first skill like other Inugami but he's better since he is dark element, because his attack doesn't glance and so he is more like to apply the defense break debuff. Miles (water surfer) uses. (Reusable in 5 turns) + Lv. Note here: Speed matters too so more speed = more DPS. 4 Damage +10% + Lv. 4 Damage +15% + Lv. Even without her continuous damage passive, she will still stop the boss from getting a lot of turns due to attack bar reduction. 5 Harmful Effect Rate +20% + Lv. PvE: Vampire/Blade or Vampire/Nemesis - SPD / Crit Dmg / %ATK or %ATK / Crit Dmg / %ATK with speed attack crit rate and crit damage substats. Think an attack based mon with no def/hp/spd scaling attacks. Try to reapp swift runes with innate first as they can be used for different types of damage dealers or support depends on the result.